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Wednesday, 15 December 2010

Advanced Interaction (10) - UDK Screenshots

I am experimenting with the TerrainEdit tool in UDK to build the beach terrain for my scene. I have used UDK's own materials to test and play with the terrain options. I have also "painted" my palm tree onto the terrain as a static mesh. It is really easy to create a forest this way.


I have yet to create:
  • terrain textures, probably 2 or 3
  • a sky dome
  • some furniture for the house
  • find out how to add water for the sea
  • triggers to open the door and have fact sheets about surfing pop-up.

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