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Sunday, 3 October 2010

Advanced Interaction 3

Since there isn't a whole lot of modelling I can do for the "Cup" story, involving a bland blanket-landscape, I have thought of a different approach for my 3D environment.

I would like to make an educational interactive environment evolving around surfing. The look of the environment will be similar to Big Z's shack and bay in "Surf's up".

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While walking through the environment there will be interactive items, scattered along the beach as well as inside the shack, giving the audience textual facts about surfing i.e. reaching the water, a fact sheet will pop up about the best weather conditions for surfing; walking up to a surf board the fact sheet will tell you about different types of boards etc.

The bay will be enclosed by water from one side and by a forest of palm trees on the other, so that it is only possible to walk in and out of the shack and along the beach.

I want to include some sort of Hawaiian/surf music mixed in with the sound of waves and leaves. It will give the viewer a soothing experience. Something along the lines of flower.

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